Anti-AQ Walk Clan Troop Combination

Hello guys, This is going to be another Queen Walk related topic! And today, I am going to show you the best Clan troop combinations in order to deal with Queen Walk, one of the most popular strategy in Clash of Clans right now!

deal-with-queen-walk

I used a level 30 Archer Queen and 4 level 4 Healers to do the Queen Walk tests. Assuming that there isn’t any defensive building nearby and the Poison Spell is well placed.

I used these Clan troop combinations to deal with the Queen Walk and only 2 of them work well against Queen Walk:

Combination Did it work?
Golem NO
Lava Hound NO
Witch + Baby Dragon + Valkyrie NO
Baby Dragon + Dragon NO
Baby Dragons NO
Wizards NO
Minions NO
Barbarians NO
P.E.K.K.A YES
Baby Dragon + 2 Valkyries + Wizard YES

All in all, both P.E.K.K.A and Baby Dragon + 2 Valkyries + Wizard work, but, If you use P.E.K.K.A, it will give other weakness in an attack. Attacker can use small troops to distract the P.E.K.K.A and protect the Queen.

Using Baby Dragon + 2 Valkyries + Wizard is an easy way to make the Queen Walk Clan Troop kill more expensive. This troop combination can easily force your opponent to use either the Rage Spell or her ability, the Royal Cloak. In addition, during the tests, I didn’t use any single defensive building to hit the Queen, which means, in real attacks, If the attacker doesn’t pay enough attention to his Queen, she can be absolutely killed anytime. Also, dealing with this Clan troop combination without using some tanky units is not easy at all!

Shared by Sumac.

14 COMMENTS

  1. I’m glad you pointed this out Will. Actually the baby dragon, valks, wizard defense is really good in general. I had some of my clan repeatedly attack me using that defense. It was so effective it seriously surprised even some of the senior members of the clan. I think it comes down to the simple fact that valks are the best ground troop for dishing out damage to larger opposing forces while the baby dragon is the best ground support air troop since it gives you a free rage. An extra wizard sniping from the rear never hurts as they deal the highest damage for their housing space. I think of the baby dragon as the A-10 warthog of COC. It kicks ass for its size as long as it is used effectively, which means in a solo ground support role for the most part. Is there ever any reason to cook up more than three or four baby dragons even during an attack? I really can’t think of a reason to do so.

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