Goblin Knife Farming Strategy – Farming Without Heroes!

A few months above I did post a small effective farming strategy with Goblins and a lot of players have been using it since then. Although it is an extremely farming startgey (you can read more about it at here) but it’s pretty hard to get Dark Elixir, especially for late-TH9 players, people who just care about Dark Elixir after maxing everything with Gold and Elixir. That’s why today I am going to show you a brand new Dark Elixir farming strategy for Town Hall 9 and 10, which was shared by Atekihcan!

goblin-knife-strategy

Goblin Knife Farming Strategy

Goblin Knife Summary:

  1. Efficient farming strategy with lots of Goblins.
  2. You can raid 2-3 times every hour without boosting Barracks.
  3. You can easily get both Dark Elixir Storage + Town Hall with this strategy. Somehow, you can use it as a trophy pushing strategy.
  4. You don’t need Heroes to use this strategy.
  5. This strategy is for Town Hall 9 and above because Jump Spell helps you funnel your Goblins easily and because of Goblins level 6.

Why should I use Goblins?

At level 6, Goblin has 68 HP and all splash damage defensive building (except maxed Wizard Towers at Town Hall 11) can’t 1-hit them. This is one more condition for you to rush to Town Hall 9!

Army Composition:

giant Archer Wall Breaker goblin rage spell jump spell

I recommend using your Barracks like this:

  • Train 3 Giants + 2 Wall Breakers each Barrack.
  • Train 34 Archers in 1 Barrack.
  • Train 30 Goblins in each of the rest 3 Barracks.

It takes about 25 minutes to finish but If you queued up, lots of troops will be ready when you back to your Home village after reading. If you want to train troops a bit faster, you can get 10 Minions for funneling.

You will want to queue your Spell Factory like this: Rage -> Jump -> Rage -> Jump. Because I usually just use 1 Rage and 1 Jump every raid, most of the time my spells are ready by the time my army training is finished.

That’s great If you can request Giants for the Clan Castle but that would be okay with any kind of troops.

It’s totally okay If your Heroes are being upgraded as they are purely optional in this strategy.

Which bases should I attack with this strategy?

  • Bases with 2000+ Dark Elixir. You can easily find them after a few Nexts.
  • Bases which have a clear path for Goblins to get DE Storage and Town Hall directly.
  • Don’t attack spread-out bases as it’s extremely hard to funnel your Goblins properly.
  • Don’t attack Town Hall 10 and 11 bases unless their Dark Elixir Drills and Dark Elixir Storage is easily accessible.

How to attack with this strategy?

  1. Choose a great side to attack, where your Goblins can easily access into the Dark Elixir compartment. Too many resource buildings in a patch will distract your Goblins badly and they all will be killed before getting into the Dark Elixir Storage compartment as we don’t use any Healing Spell. Ideally, after taking down outside collectors, there should be no more than 2 resource buildings before getting Dark Elixir Storage and Town Hall.
  2. Take down all outside Collectors nearby the chosen entry point with your Archers, Goblins, Minions,…  This is an important step, don’t skip this unless you want your Goblins go shopping around the base.
  3. If there are almost full Dark Elixir Drills, go and get them both! Normally I use no more than 1 Giant, 2 Wall Breakers and 10 Goblins to take down the farthest full DE Drill. After that, I select the entry point from the other side.
  4. Drop a few Giants on both side of the entry points (you can see in the video below). When your Giants are soaking damage, send Wall Breakers to the middle of Giants to open the first layer.
  5. Drop the rest of Giants -> Drop Archers in a line -> Place Clan Castle down -> Use your Heroes.
  6. Drop your Jump Spell where it opens a path to the Dark Elixir Storage and only the Elixir Storage. If you open too many compartments with resource buildings, your Goblins will not be able to get the sweet DE Storage. You will also place the Jump Spell to where has defensive buildings so your Giants can soak damage and protect Goblins.
  7. Drop Rage Spell in the core once Giants start soaking damage from core defensive buildings.
  8. Immediately send your Goblins into the core. I usually use 2 fingers to do this.

Some small notes:

  • Initially you will not get the Dark Elixir Storage in some raids because of not have the Healing Spell. Some players love adding a Healing Spell but personally I have found it’s better If you can time your troop and spell placement. Your raged Goblins can take out both DE Storage and Town Hall before splash damage buildings hit them the second time.
  • Funneling is extremely important and you must do it carefully.

Okay guys so that’s it! I hope you you farm a ton of Dark Elixir with this strategy! Don’t hesitate to ask If you need any question. Clash on!

82 COMMENTS

  1. ”Don’t attack Town Hall 10 and 100 bases unless their Dark Elixir Drills and Dark Elixir Storage is easily accessible.”. This is a line written here…i think it should be 11 instead of 100 and yeah if there is a th 11 just inform me lol

  2. Giants are also a great way of distracting the defenses like golems but costs less and more time efficient!But giants don’t have as much health as golems so they won’t distract the defense for long.Your troops will have to be quick before those giants are down.I’m not an expert at this stuff but this might help some people.And well done on another successful post Will!

  3. Will potter can u please help me to send a email for being a admin…..i have tried to send it from gmail and rediffmail but in vain…is there any website from where we would have to send the email

  4. great strategy….i’m a th9 with lv.6 goblin and it work well!! ..really quick raid and every time stole min 2k. And you don’t loose trophy because often gobs take down the town hall in few sec if it’s near De storage 😉

  5. well this strategy is very gud for sure… My fav troop is goblins 😀
    ..But i Will suggest u that it will better if u attck with
    2heals+2jump..Rage will of no use when attcking a base with high lvl wiz
    towers …So heal will Help Goblins to stay long take all loot avaible
    😀
    here some screens of my loot using this strategy 😀 hope u like it

    • I am upgrading giants now but have been using it with lvl 5 archers and giants for weeks. Works fine for me, but I look in silver/gold leagues so sometimes i next a lot and end up just going for 1500+ dark elixer bases. Either way, it works on th9 bases.
      Leveled up giants will make it much nicer though. I do get rushed and not always able to get my giants near the core before sending goblins because of giants dying quicker. Higher level giants will allow me to take a few more seconds to let the giants tank the core defenses before sending in gobs. Either way, lvl 5 giants and archers works fine, but obviously leveling up the tanks in your comp will make things easier. Good luck

      • I’ve been doing this for a bit now. Waited until giants were 6, which has been nice. However, I’m noticing that my level 4 wallbreakers really aren’t cutting it. Level 5s are on the way tomorrow, which should be much nicer for taking out skull and Lego walls.

        • skulls will go down with 2 wallbreakers (lvl 5), but anything higher than that i believe you still need 3 wallbreakers, but it might be two levels higher that skulls that need 3. Either way, i know im running into bases where i need 3 level 5 wbs which is a bummer cause i always send out two out of habit, then have to send in more giants and redo it all again.

  6. Can any body who can guide me about queen walk with lv 6 goblin statergy I didnt found any good documentation or proper video of it!
    I am using goblin knife as i shifted to 9.5 and amazingly with only my de spell and no heroes i am takin de of th 10!

  7. This strategy is simply great, thanks, man.
    I’m trying it while my both heroes are upgrading but I’m sure I’ll keep using it when they’ll level up, too.
    It’s really versatile, you can farm dark elixir whithout losing trophies but also attack dead bases.

  8. Can we farm using this on opp having ting or box base at th 10? if yes what should be troop combo? will it able to go to core with 2 jump 2 heal and rage with 240 lv 6 / lv 7 goblins? and cc as tanking hogs? Or would you like to suggest any other army?

  9. Does anyone share my suspicions that goblins have received a hidden nerf in the latest maintenance break? Their right hook seems to be slower, even movement speed seems slower. The stats have not changed however.

  10. watching the video again…whats the name of the base at 8:44? I know its like other bases on the site, but this one seems perfect for double giant bombs, and great DE protection (you know, besides against this strat) Looking at it again, I see that the walls around the core are too close together, the AQ could probably hit the inside without problem…

    I think I just like the fact that there’s a wide space inbetween the outside and the core. lol 😉

This site uses Akismet to reduce spam. Learn how your comment data is processed.