How much loot you can steal

In Clash of Clans, you can steal loot (Gold, Elixir and Dark Elixir) from other players by destroying their Storages, Gold Mines, Elixir Collectors, Dark Elixir Drills, Clans Castle and Town Hall.

The amount of loot you can raid in each match depends on the Town Hall level of your village and the village you want to attack. Also, the percentage of loot which is available for stealing of each building is different. In this guide, I will give you everything that you need to know about Available Loot number in Clash of Clans!

Clash of Clans available loot

Available Loot of Gold/Elixir Storages

Until Town Hall 7, the percentage of loot that you can steal from other villages is 20% and the maximum number of loot that you can get is 200,000. From Town Hall 7, the percentage drops by 2% after every higher Town Hall level and the maximum number of loot increases by 50k at each higher Town Hall level. This table tells you all the information:

Town Hall % available loot can be stolen Maximum Real loot for maximum available loot
1 to 6 20% 200,000 1,000,000
7 18% 250,000 1,388,888
8 16% 300,000 1,875,000
9 14% 350,000 2,500,000
10 12% 400,000 3,3333,333
11 10% 450,000 4,500,000

Available Loot of Gold Mines and Collectors

The percentage of available loot you can steal form these buildings is 50% of the real number which they are storing. For example, If you can collect 400k loot from your Mines and Collectors, the attackers just can take 200k from them. This percentage doesn’t change at any Town Hall level.

Available Loot of Town Hall

After the Town Hall 11 update, the Town Hall is used as a Storage which contains a part of loot equal to 1 Gold Storage, 1 Elixir Storage and 1/4 the Dark Elixir Storage. The attacker can only get the loot from Town Hall after completely destroying it. % available loot can be stolen of TH is just like Storage:

TH Level MaximumGold can store MaximumElixir can store MaximumDark Elixir can store % available loot can be stolen
1 1,000 1,000 20%
2 1,000 1,000 20%
3 10,000 10,000 20%
4 50,000 50,000 20%
5 100,000 100,000 20%
6 300,000 300,000 20%
7 500,000 500,000 2,500 18%
8 750,000 750,000 5,000 16%
9 1,000,000 1,000,000 10,000 14%
10 1,500,000 1,500,000 20,000 12%
11 2,000,000 2,000,000 20,000 10%

Available Loot of Clan Castle

The loot you can steal from the Clan Castle is stored inside the Treasury. Regardless of the Clan Castle level, you just can take 3% of the available loot in the Treasury. For more details, please take a look at here.

Town Hall Level Difference in Raids

After a few minutes of working with these figures, I have this loot penalty table.

Town Hall Levels Available loot
Same/higher 100%
1 level lower 80%
2 levels lower 50%
3 levels lower 25%
4 or more levels lower 5%

What about Dark Elixir?

As we all know, we can steal Dark Elixir from Storages, Drills and Clan Castle. For Clan Castle, you can see at the above section.

  • Storages: The percentage (and cap) of Dark Elixir you can steal from Storage and before TH9 is 6% (2000 Dark Elixir). At Town Hall 9, it is 5% (2500 DE), it is 4% (3000 DE) at Town Hall 10 and 4% (3500 DE) at Town Hall 11.
  • Drills: For all Town Hall levels, you can steal 75% of capacity from the opponent Drills.

Hopefully you find this small guide helpful. If you have any suggestions, your comments are always welcome!

80 COMMENTS

  1. What the hell U have done SC..??!!
    Peak-Offpeak all the times its very struggling to find loot..! Almost all are empty collector/drill :/ :/

    And the f***** PB system..! U r forcing people to play lesser time..! Kidding us..!?

    *Almost no dead bases
    *Disgusting PB system
    *Shield system should be more simple
    *Few glitches in the update should be fixed :/

    We don’t want to quit the amazing game but why SC is making many of us..!

  2. Good grief, you just grabbed the figures out of the “Raids” page on the wikia, thinking those were accurate, don’t you?
    Unless it changed in some update and I did not see this in the release notes, the Clan Castle is lootable for a flat 5% of its content, no matter the level of the defender nor the difference between the level of the attacker and the level of the defender. I indicated this in a comment to that very same “Raids” page, on last February (look for “Auressaion” 🙂 ). MagmaHound acknowledged and so did another person.
    No one cared to fix the page, I just realized – so I did it, a few minutes ago.
    Cheers 🙂

    • Hi essasion,
      I created this page myself couples of months ago. I am trying to collect new data about the new update day by day for updating this.
      My friend is helping me dig data from the game but still miss some figures.
      Thank you very much for the help!

  3. I am at th9, when all my colector empty and i just have 2,3 million elixir, why the available loot for mewas 404.000, and my de 50.000 but the available loot was almost 3.000. I have 1 more question, why when i have shield someone can attack me after the change? Thanks for your answer

  4. I find it pretty hard to farm after the th11 update. There are not that many good loot bases anymore.

    When i find a good number of loot and i plan my attack i look at the storages and collectors and notice they look like empty, like completly empty, but the ammount of loot i could raid says like 200-300k gold and/or elixer available. Same as the other way around, storage and collectors look full but the number of available loot says like 30k.

    • I believe you have to treat every raid like a war raid to get anywhere in the game at the present time. The fact that the storage containers offer protection against lightning zaps encourages people to leave all of their collectors bone dry and move their loot to their central storage containers.

  5. Guys il be honest before the update i was optimistic…now a week or so after the update i dont like it one bit…im a th9 and its sooo much more difficult to farm..exampl i had 2.5mil elixir..i got smushed and the guy(solid th9 too) took like 350 elixir..i got a 16hr shield and i let that whole shield stay..when i recollected i had storages of 2.4mil…so even with a 16hr shield im making a loss..im going to give the game time and maybe the developers will make changes…but im not the only person with these problems..ps i also find bases where storages empty and it shows i can get 250k but when i attack i get nothing…at the minute unless you have money to spend you cant really progress in the game…

      • there are quite a few people who i have spoken with and many people will stay loyal for a short period to see if the developers will make changes/revert update to some degree..only last week on appstore the game had a 5star review average score…now within a few days its droppped to 3 star average..The only way i really feel i can save up loot is to have a week shield with gems…but i dont want to spend real money for gems..also i have a ps4 and play various other games of many genres and cant be expected to be playing coc all the time and not to mention people have work and families…and daniel you’re above comment soo true..it takes atleast 1-2 hours to cook troops so you cant attack realistically more than twicw in three hours unless you gem it…i really hope some changes are made..even a longer shield to help you gain all your lost loot after an attack would be a good start…

    • I’ll give my expirience from this update

      I’m in TH8, I admit it that seeking for great loot with BarCher is harder than ever. So I must raid with GoWiPe that cost ±250k elixir (spell include) so when I go attacking, I already had target that I must get ±300k elixir + loot league bonus 50k. So for one attack I got 100k. And then I can attack 4 village without being attacked (because now using shield period reduction)

      It’s hard i guess :v

      • Man, gowipe isn’t good for multiplier battles. I am town hall 7 player and use 200 archers and 3 lighting spells plus BK. I get around atleast 200 000 gold and elixir total. I also get 350 000 many times. My storages have atleast 1.5 million stored in them Just use archers and destroy the ones with mines and collectors full of loot. Thats it. Gowipe is for war. Still, it’s just my own opinion, and anyone can use any method to loot. But one thing, people with most loot are in Silver 3 and 1 leagues.

        • I’ve met 350k of collector loot recently. Biggest regret bringing gowipe if met those village. I’m in Crystal 1 League then.

          I’ve figured out that why I met many “collector’s loot” are there’s lot of clasher that stop clashing because TH11 update hahaha

    • Looks like the purpose of this upgrade was to push the free players into paying to play. Low loot, increased costs for defence upgrades and my level 6 DE storage dropped from 200k to 180k. It still costs 200k to upgrade the queen to L40. I will be stuck at L36 unless I starts paying to get ahead. It is a pay or wait game. They have added a whole lot of “wait” to encourage people to pay up. You can’t even get to a top level hero anymore without paying. They likely added the extra levels to generate more $ from the top players.

      • When Halo 2 came out I remember my mom took me and my brother to the midnight release and we got our copy that night. We paid $60 dollars for it I think. We played the hell out of that game. The amount of entertainment we got from playing that game made the $60 seem like a bargain. I’ve been playing Clash of clans everyday for the last year. Its the only game I have time to play now. For some reason we all think its a bad idea to pay money to play. I love supercell for making this game. I’ve been on the fence about starting to pay money for this game. Why? I don’t know. I SHOULD pay money. Atleast $60 may over the course of a year. They made an outstanding product. I should pay. That’s how its supposed to work.

  6. In My oppinion farming has been much better after update. I’m a TH9 and use mainly barch to farm full collectors between 1000-1500 trophies. Works a charm. Also TH snipe everyone you can and your Dark Elixer will fly up. I raided 100K DE in one evening when the update first landed due to everyone still having TH outside in the lower leagues.

    • Maldito, I believe the bad predictions that people made about this update are coming true. There very few TH 8 and TH 7 bases in Masters and Champions league because it is so difficult. Up in Masters league it seems like it has become a resting place for TH 9 players that generally have very similar base layouts. In my opinion this update is making the game very boring as everything has become seriously stratified as the different TH levels settle out into the league levels the update forces them to occupy. I am currently using a maxed TH 8 base that is upgrading to TH 9, so I am able to see this effect quite well. The biggest problem that I see is that you only have three hours to raid before you are forced to take a defense, but the army you have to cook took keep your trophy count up is a war army that takes almost an hour to cook. That means that in the three hour time span I am only able to conduct what amounts to only three or maybe four effective raids. My hope is that during those few raids I collect enough trophies to keep me in the league I am or perhaps climb a bit. The bummer is that after I am forced to log off I am almost certainly going to be destroyed for a loss of anywhere from 15-29 trophies. Most of the time it is a loss in the twenties as I am a 30-32 trophy fish for most raiders from what I can see. Sometimes I get lucky and only get hit for 3-6 trophies, but that is rare. I don’t know what it will be like when I go full on TH 9, but I am hoping things improve. Currently I see no hope for TH 7 and 8 players in upper level leagues.

      • agreed , i am in the same situation as u Daniel . its now extremely hard to maintain league and loot at the same time and with the introduction of the shitty bonus% update , before , it the cost of expensive troops and nexting was covered by bonus loot but now its trophies or loot in high leagues for low town halls . iam finding it hard to even maintain the cost of nexting in champs as a th8 . they have now extended the PBT to 4hours but i doubt thats gonna make a difference . Another thing in higher league that needs attention is trophies . I still get a 4-5 trophy offer and since iam a th8 and can only 1 star a th9 in most cases even when using full army , i have to be satisfied with 1 trophy . it was alright until 2-3 days of update with some townhalls still outside and finding so,e th8’s . thats where i was a bit optimistic abt it but now its really getting frustrating !

        • Gosh, what really messed us up was the fact that they require 70% damage to get your full loot bonus. If they had kept it at 100% bonus for even a 50% victory it would have been much better. I mean what is the reason to require 70% damage for 100% loot bonus anyway? All it does is punish lower town hall types that are fighting stronger opponents. They totally broke the loot system. It used to be THE reason to climb up to masters league as a TH 8, but this is VERY frustrating. My only hope now is that I am upgrading to TH 9 in three days. I feel I was forced to upgrade to TH 9 a bit early because I wanted to max out my wall, but now I am having
          to settle for only having my external walls maxed out. The extra hour to attack will make a little bit of a difference, but it won’t be substantial . In the long run almost all TH 8 and below bases will fall out of the upper leagues naturally.

  7. got fed up with the update…thought of leaving the game, although i reached th9 in coc…no farming environment…it realy drained my anxiety and game. but what abt thousands i spent on gems! worst update by supercell

    • No, there are caps placed on the maximums that other players can steal from your stores. As a th8, the maximum that can be stolen from your stores is 300k; however, 75% of everything you have in the collectors and gold mines at the time of the attack is still vulnerable and does not count towards the cap. So if you have 100k resources across all of your collectors and your stores are full enough for you to hit the cap, you can be hit for 375k. Add in the fact that your war loot does not count towards the storage cap and you can be hit for an additional 8% from it.

  8. It’s easy with the update, at least under 2,000 trophies with an unmaxed base. I’m a new TH 8 and having no problems, after just getting level 5 wizards it’s become incredibly easy to loot max TH 8’s and 9’s. They tend to carry a lot more loot on them, and it’s not hard to escape with 600k total + 1-2k DE per attack. The occasional time I win 500k of each if collectors happen to be full. I have to drop a whole army, but I’d rather play the game in intervals anyway. Being able to get DE and loot from townhalls makes farming so much easier 🙂 I hated micro-farming collectors; time is money and searching and constantly hitting them up is boring AF. Much more fun to go all out on bases and aim for collectors and townhalls.

  9. Clasher – Do you mind updating the available loot in the storages without figuring in the available loot from the Town Hall for the chart under the heading “Available Loot of Gold/Elixir Storages”?

    For example: A single Gold/Elixir Storage for a TH9 caps out at 70,000 available loot (500,000 to reach cap) for a total of 280,000 (2,000,000)

  10. You think that’s bad… I had 2.3m purple and got smashed for 4.3m. HAD… 3.8m gold and got smashed for 5.2m. Making an official complaint cause I dont see NOONE with over 5m except me obviously… and ones that do are SO much more higher than me…. I’m the idiot I think, for playing the game

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